It's been over 18 months since we first visited the topic of DirectX 12 and what features and benefits it would bring to modern gaming. Much has happened since. Windows 10's launch and the debut of ...
NVIDIA has released a new driver update that adds support for Microsoft's DirectX 12 Ultimate framework. Announced earlier this year, the collection of developer APIs unifies support for several ...
Nvidia rolled out its latest Game Ready drivers for GeForce graphics cards on Tuesday. We don’t normally cover the hot-and-heavy world of graphics drivers releases (just keep them updated, okay?), but ...
Microsoft has just announced its latest DirectX 12 feature level 12_2 specification, adding a bunch of new API-level features to DirectX 12 feature level 12_1. This is separate to DirectX 12 Ultimate, ...
Microsoft is moving on to the next generation of its DirectX gaming APIs for Windows and Xbox. DirectX 12 Ultimate enables developers to unlock all of the hardware features on PC and in the Xbox ...
With the Games Developer Conference right around the corner we've started to see more gaming and technology announcements cropping up, but a new report on DirectX 12 is certain to raise the eyebrows ...
NVIDIA released Game Ready Driver and Studio Drivers that deliver full support for the Microsoft DirectX 12 Ultimate feature stack, including: DirectX RayTracing (DXR), variable rate shading (VRS), ...
Microsoft rolls out Shader Model 6.10 and AgilitySDK 1.720, adding AI-ready APIs and improved GPU performance to DirectX 12.
GameSpot may receive revenue from affiliate and advertising partnerships for sharing this content and from purchases through links. So much hinges on the potential of DirectX 12. Here we analyse how ...
Nvidia’s Smooth Motion, a driver-level frame generation tool for RTX 40 and 50 series GPUs, can deliver large frame rate gains in certain games without adding significant latency. It works with ...
Today, Microsoft announced a new DirectX standard that it claims will not only sync the graphics improvement process in games across both PC and console, but will also be backwards compatible with ...
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