Microsoft rolls out Shader Model 6.10 and AgilitySDK 1.720, adding AI-ready APIs and improved GPU performance to DirectX 12.
Shader Model 6.10 wants to make neural rendering a core DirectX feature, not just an NVIDIA trick, with a new unified matrix ...
Microsoft has introduced Auto SR, an AI-enhanced upscaling tool built into Windows, alongside the public preview of DirectX Shader Model 6.10, which brings Ray Tracing 2.0 and improved GPU workload ...