Leading up to MagicCon Las Vegas, long-time Magic the Gathering designer Mark Rosewater and Reality Fracture creative lead ...
This past weekend I was lucky enough to attend MagicCon Las Vegas, where I participated in a very memorable type of Magic: The Gatheringevent. I am used to playing Sealed Prerelease events, typical ...
Making a Magic: The Gathering card is a long process. To go from an idea to an actual piece of paper in a player’s hand takes years, with each one being discussed, tweaked, tested, proofread, ...
Magic: The Gathering proxies can be a great tool for testing decks or making the game more affordable, but their acceptance depends entirely on the setting. In sanctioned tournaments, only ...