Music has had a vital role in video games for decades, both serving as beautiful set dressing for dramatic moments and, in the case of rhythm games, creating the backbone of a primary gameplay loop.
Fans packed L.A.’s Hollywood Bowl, a 17,500-seat venue that hosts the biggest artists and musicians, to see the Game Awards 10-Year Concert last Sunday. That’s right: music for video games. The ...
Check out the Game Overview Trailer for Beat Brush: Draw Music, a music-based creative music-making game developed by Kesha ...
The directors of All Things Considered are the people who choose much of the music you hear on the show. NPR's Scott Detrow talks with director Vincent Acovino about video game music. As we wind down ...
Music in games is more than a backdrop; it’s a vital force that transforms the gaming experience. From the haunting melodies of a fantasy realm to the rhythmic chimes of slot games found on ...
It’s never been easier for new gaming creators to license music, but generating revenue has also never been more complicated. Thinking long term, musicians can generate revenue and audience reach on ...
I enjoy games that make me think, which means I often find myself pausing — not literally pressing pause, but simply staying still — to consider what I need to do next. Those are the moments, like ...
Megan (She/They) is a freelance journalist from the United Kingdom for the digital publication, Game Rant. She has been professionally writing gaming content for roughly four years now, since starting ...
Nadia Grace Mullings is a contributor and journalist for Game Rant, and has been a big fan of video gaming from a young age. Strong first impressions included point-and-click games on an old PC (way ...
Forbes contributors publish independent expert analyses and insights. Ollie Barder covers Japanese pop-culture and gaming from Tokyo. One of the more colorful and fun people in gaming is Takenobu ...
Daniel Trock is a Writer at DualShockers specializing in PC games, lists, and reviews. He has been writing professionally since 2018 and covering games since 2020, with previous work spanning guides, ...