This article is made possible by Intel’s GameDev BOOST program — dedicated to helping indie game developers everywhere achieve their dreams One of the most important elements to creating a believable ...
Montreal, Canada – May 22, 2008 – Audiokinetic Inc., a leading audio solution provider for the video game industry, announced today the release of a new version of its award-winning audio pipeline ...
Montreal, Canada - December 12, 2007 - Audiokinetic Inc., a leading audio solution provider for the video game industry, announced today that BioWare Austin, a development studio of BioWare Corp®, ...
In recent years, dynamic mixing has achieved broader adoption in video games. Real-time parameter controls, mix events, and mixer snapshots are frequently used to control audio focus. Now, the use of ...
Sony Interactive Entertainment is making an acquisition to beef up its game-development toolkit. The publisher revealed that it is buying sound-engineering firm Audiokinetic. As part of this deal, ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results